Tim's Weblog
Tim Strehle’s links and thoughts on Web apps, software development and Digital Asset Management, since 2002.
2006-09-05

The big idea is "messaging"

Alan Kay back in 1998 - prototypes vs classes was: Re: Sun's HotSpot (via M. David Peterson):

"The big idea is "messaging" -- that is what the kernal of Smalltalk/Squeak is all about (and it's something that was never quite completed in our Xerox PARC phase). The Japanese have a small word -- ma -- for "that which is in between" -- perhaps the nearest English equivalent is "interstitial". The key in making great and growable systems is much more to design how its modules communicate rather than what their internal properties and behaviors should be. Think of the internet -- to live, it (a) has to allow many different kinds of ideas and realizations that are beyond any single standard and (b) to allow varying degrees of safe interoperability between these ideas."